v.3 as requested, sorta. 
remodeled player room to make a modest player home.
the containers in the player room will not respawn, and are owned by the player. new textures added for the fridge thanks to Feek & his Antique_Quantum_Fridge-3549 mod, quoted from his readme "You can do whatever you want with this mod, but it would be nice to give me credit if you use it." so here is your credit Feek. as before i edited the mod so it will not put it anywhere else in the wasteland but in the Ranger HQ. the only thing i can think of that would make this better, if i knew scripting, would be to make it so you could only get in the room after saving the rangers & reilly gives you the key to the door as a thankyou. but i dont, so it is what it is. see pics

to much has changed to keep the old files up now, so im deleating them.

thanks for everyones input, thus making it a better mod. 

v. 2.5
as requested, reworked the armory to look more like an armory, see pics. maybe this is the final ver.

v.2
inside:
made ajustments to some idle markers as they were to far away from the object for my liking. added working Infirmary & Lab set, was going to do that in addition to the gene projector in v.1 but forgot.

outside:
added turrents as "Marconiex" kinda suggested for those that run mods like Zombie Apocalypse & MMM. did not feel it necessary to put any inside as these stoped a behemoth. they are in the ranger faction NOT the player faction, i havent tested it, but im guessing that if you pissed off the rangers, the turrents will fire on you the PC. just a suggestion, dont let that happen.

as nobody has reported any bugs, nor has anyone else given any other suggestions, this should be final.
The T in the file name just stands for turrents, just my way of keeping the files separate. 
going to leave both files up, as some may not want turrents or a working Infirmary & Lab set.

v.1
im playing with and learning the geck.
i always thought the ranger HQ was an after thought, hastly put together and not well done. so i thought i would try to improve it & make it look more like a headquarters, insted of a hole in the wall. also i found that there was 3 nuka machines outside above the HQ that could not be reached, so i added a extenion to the stairs so only a small hop is needed to reach them. there is a couple small surprises. used working toilets & pool balls, edited for this mod, will not place them in the wastland, if you want that, then please download the original authors mod, both great mods. 

cheers pal

sandman5